Lord Ander

Lord Ander is the fair and just ruler of the city of Duesternest. He is a middle-aged man with a strong build, bearing the scars of past battles. His face has a large scar running across it, a souvenir from his time as a war veteran. Despite his imposing appearance, he has an air of warmth and approachability.

Quick Reference

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Lord Ander Human Ruler Fair and just ruler of Duesternest, focused on peace, prosperity, and the arts.

  • Motivation: Peace, prosperity, supporting arts and culture
  • Ideals: Diplomacy over violence, local talent, valuing art and beauty
  • Bonds: Artisans Guilds, the Lost Hops, citizens of Duesternest
  • Flaws: Tiredness from war, overemphasis on diplomacy

  • Roleplaying Tips: Emphasize dedication to peace and prosperity while showcasing wariness as a battle-hardened veteran.
  • Quirk: Appreciation for good food and drink

Appearance

Lord Ander is a middle-aged human male with a strong build, hardened by his years as a war veteran. He bears an imposing scar across his face, which only serves to emphasize his air of authority. Despite his fierce appearance, he exudes warmth and approachability. As the ruler of Duesternest, he is dedicated to promoting peace, prosperity, and the arts within his city. His appreciation for good food and drink lends an air of joviality to his gatherings and feasts.

Motivations

  • Establishing peace and prosperity within Duesternest.
  • Encouraging arts and culture in the city.
  • Ensuring that the city remains well-defended without resorting to aggression.

Ideals

  • Preferring diplomacy over violence.
  • Supporting local talent and craftsmanship.
  • Valuing art, culture, and beauty.

Bonds

  • Close relationships with Duesternest's Artisans Guilds.
  • An uneasy alliance with the Lost Hops organization.
  • Loyalty to the citizens of Duesternest.

Flaws

  • Tiredness from his past as a war veteran can make him slow to react in new conflicts.
  • Overemphasis on diplomacy can sometimes blind him to threats requiring more direct action.

Quirk

Lord Ander has a love for good food and drink, often hosting lavish feasts at his estate.

Roleplaying

When portraying Lord Ander, emphasize his dedication to peace and prosperity while also showcasing his wariness as a battle-hardened veteran. Engage with players who share his ideals, offering them opportunities to work towards his goals within Duesternest.

Backstory

Lord Ander was once a renowned warrior who fought in numerous battles defending his homeland. However, after years of fighting, he grew weary of war's toll on both himself and his people. Upon ascending to the lordship of Duesternest, he resolved to create a peaceful and prosperous city that values art, culture, and diplomacy.

Role in the campaign

Lord Ander can serve as an ally or quest-giver for the player characters, either directly or through his connections with the Artisans Guilds. His goals for peace and prosperity shape many of the quests and events in Duesternest, providing opportunities for players to become involved with his rule.

Seed, Adventure Hook

Some citizens of Duesternest may not agree with Lord Ander's pacifist stance, potentially creating internal strife or even an underground faction opposing his rule. This could provide an interesting subplot for players to uncover during their time in the city.

Seed, Adventure Hook

Players could be hired by Lord Ander to investigate a case of corruption within his own administration or perhaps even within the ranks of the city guard. In doing so, they may find themselves working alongside members of The Lost Hops or even being recruited into their ranks.

Relations

  • Duesternest Artisans Guilds: Lord Ander works closely with these guilds, supporting their craftsmanship and often commissioning works from local artists.
  • The Lost Hops: While not openly endorsing their activities, Lord Ander recognizes their noble intentions and maintains a delicate alliance with this secretive organization.
  • Duesternest Guard: As the city's ruler, Lord Ander oversees the guard force responsible for maintaining order and defending Duesternest from threats both internal and external.
  • The Gifted: Lord Ander sympathetic to the cause of The Gifted, despite not knowing their true intentions.

Lord Ander, the Lord of Duesternest, has been keeping a close eye on The Gifted. He has noticed their unusual abilities and has become intrigued by them. He is unaware of their connection to Naruun, but he believes they could be valuable allies in his quest for peace and prosperity in Duesternest.

Adventure Hook

The party is tasked with investigating a secret meeting between Lord Ander and members of The Gifted. What they discover could change everything.

Involvement with The Lost Hops

Lord Ander is aware that The Lost Hops operate within Duesternest. Although they may engage in some questionable activities, he recognizes that their goals are ultimately noble and beneficial to the city. As such, he has chosen to provide them with a measure of cover, allowing them to continue their work without interference from the city guard or other authorities.

While Lord Ander does not openly support or endorse the actions of The Lost Hops, he understands that their presence can be a valuable asset in maintaining balance and addressing issues that might otherwise go unchallenged. This makes for an uneasy alliance between Lord Ander and The Lost Hops, with each party understanding that their goals may sometimes align while also recognizing that they must maintain a certain distance from one another.

This delicate relationship between Lord Ander and The Lost Hops adds an intriguing layer of complexity to Duesternest's political landscape, providing ample opportunities for intrigue, espionage, and morally ambiguous decisions for players to navigate as they become more involved in the city's affairs. Whether they choose to work with or against either party will ultimately shape their experience in Duesternest and determine where their loyalties truly lie.

A gentle breeze rustles the banners of Düsternest as Lord Ander surveys his kingdom from the balcony of his estate. He knows that the prosperity he has brought to this city comes at a cost, with delicate alliances and hidden secrets lurking beneath the surface. The decisions he makes will shape not only his own destiny but also that of the adventurers who come to seek their fortune within these walls.

Overview

Lord Ander is a fair and just ruler of Düsternest, a city known for its dedication to peace, prosperity, and the arts. As a battle-hardened war veteran, Lord Ander seeks to protect his people from harm while fostering growth and creativity within the city.

Role in the Campaign:

As an ally or quest-giver, Lord Ander can provide players with opportunities to work towards his goals for Düsternest, shaping their experience within the city and offering intriguing subplots and adventure hooks.

Quick Refference

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Lord Ander Human Ruler Fair and just ruler of Düsternest, focused on peace, prosperity, and the arts.

  • Primary goals: Peace, prosperity, supporting arts and culture
  • Relations: Artisans Guilds, The Lost Hops organization
  • Secret Knowledge: Sympathetic towards The Gifted

  • Personality Traits: Diplomatic, dedicated to peace
  • Quirk: Appreciation for good food and drink
  • Roleplaying: Emphasize dedication to peace while showcasing weariness as a battle-hardened veteran

Lore

Backstory

Once a renowned warrior who fought in numerous battles defending his homeland, Lord Ander grew weary of war's toll on both himself and his people. Upon ascending to the lordship of Düsternest, he resolved to create a peaceful and prosperous city that values art, culture, and diplomacy.

Relations

  • Düsternest Artisans Guilds: Lord Ander works closely with these guilds, supporting their craftsmanship and often commissioning works from local artists.
  • The Lost Hops: While not openly endorsing their activities, Lord Ander recognizes their noble intentions and maintains a delicate alliance with this secretive organization.
  • The Gifted: Lord Ander is sympathetic to the cause of The Gifted, despite not knowing their true intentions.
Although unaware of their connection to Naruun, Lord Ander believes The Gifted could be valuable allies in his quest for peace and prosperity in Düsternest.

Involvement with The Lost Hops

Lord Ander is aware that The Lost Hops operate within Düsternest. Although they may engage in some questionable activities, he recognizes that their goals are ultimately noble and beneficial to the city. As such, he has chosen to provide them with a measure of cover, allowing them to continue their work without interference from the city guard or other authorities.

Roleplaying

Appearance

Lord Ander is a middle-aged human male with a strong build hardened by his years as a war veteran. He bears an imposing scar across his face which only serves to emphasize his air of authority. Despite his fierce appearance, he exudes warmth and approachability.

Roleplaying Guide

When portraying Lord Ander, emphasize dedication to peace and prosperity while also showcasing wariness as a battle-hardened veteran. Engage with players who share his ideals, offering them opportunities to work towards his goals within Düsternest.

Personality Traits

Diplomatic and dedicated to peace within Düsternest while also valuing art, culture, and beauty.

Quote

"The true strength of a ruler lies not in the might of their armies, but in the prosperity and happiness of their people."

Goals and Motivations

Lord Ander seeks peace for Düsternest and its people, fostering an environment where art, culture, and diplomacy can thrive. He is also dedicated to ensuring the city remains well-defended without resorting to aggression.

Quirks

Lord Ander has a love for good food and drink, often hosting lavish feasts at his estate.

Trivia

  • Lord Ander is known to enjoy a good game of chess.
  • He has a pet falcon named "Silvershadow" which he often uses for hunting.

Summary

  • Fair and just ruler of Düsternest, focused on peace, prosperity, and the arts.
  • Diplomatic and dedicated to peace within Düsternest while also valuing art, culture, and beauty.
  • Works closely with Artisans Guilds; maintains a delicate alliance with The Lost Hops organization.
  • Sympathetic towards The Gifted (unknown connection to Naruun).
  • Appreciates good food and drink; enjoys chess and falconry.
Comments

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