Adventuring in Edschmied

Adventuring in Edschmied

Artifact of Light .
Artifact of Life .
Artifact of Chaos n/a
Souls of the Dead
The Titan Smith n/a
The Resurrection of Nar’run

Hooks

Encounters

d10 Encounter
1 A group of refugees from the war, begging for food or shelter.
2 A patrol of soldiers from one of the factions, looking for deserters or spies.
3 A group of Cold Heaven Dwarfs are hard at work in the smithy, and they invite the PCs to join them for a drink.
4 A group of Cold Heaven Dwarfs are having a drinking contest in the tavern, and they invite the PCs to join them.
5 Mages from Herbstbog are testing out a new spell in the streets, and they invite the PCs to help them test it.
6 A mearchant from Herbstbog is looking for guards to escort his caravan to Edschmied.
7 A group of Cold Heaven Dwarfs are in the middle of a heated argument, and they ask the PCs to arbitrate.
8 A stone giant is causing havoc in the streets, and the PCs are asked to stop it.
9 A group of bandits are attempting to rob a merchant, and the PCs are asked to stop them.
10 A dragon is spotted in the sky, and the PCs are asked to kill it.

Rumors

d10 Rumor
1 Locals claim to have seen a werwolf in the streets
2 The Cold Heaven Dwarfs are said to be creating a new type of weapon
3 A new ore has been discovered in the nearby mountains
4 A merchant is selling magical weapons in the tavern
5 A group of adventurers is looking for someone to help them escort a caravan
6 A stone giant is said to be terrorizing a nearby street
7 A dragon is said to be lairing in the nearby mountains
8 A group of bandits is said to be operating in the area
9 There is said to be a hidden passage into the city
10 A creature is said to be stalking the streets at night

Traveling to Edschmied

Catchy Title

Narative description of way to City

Arriving at at Edschmied

Catchy Title

Narative description of City

Plot 1

Precondition

Conclusion

Plot 2

Precondition

Conclusion

Comments

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