Those are the Threads the Player need to solve:
As the players Embark on a mission to hunt a dragon they stumble on the City of Sturmklau. As they explore the City it is attacked and The Shaddowhammer tries to steal the Heart of the Forrest. If the players gather the Heart of the Forrest, The Gifted has interest in them and wants them to bring it into their headquarter where they want to set the first stage of their ritual in Motion.
The party is offended a heist on the Lichtachte Cathedral. The Players gather the Artifact of Light in an Heist on the Lichtachte Cathedral. The The Gifted are searching for the Forge of Light which is located somewhere in The Basin. A recent excavation Site in the Mines uncovered this Secret, but the Information is kept shut by the Academy of The Triad.
The players plan a heist on the cathedral of Lichachte to claim Sundawn and maybe also some tressure.
Excavation in Mines of Torrar Artifact of Light (Arc)
I am writing a DnD Adventure. I want to structure my campain with Arcs Plots and Scenes. What should I add in the description of the Arc? give a Template Outline for a markdown description of a adventure Arc.
https://5e.tools/adventure.html#kftgv,0,rival%20crew%20motivations,0
Phalandos Shopping List (Plot) Dr Phalando asks the Party to keep the Artifact of Chaos for Safekeeping.
Researching in the Great Library (Scene) If the Players want to find out about the Forges in the Great Library, they find out about a new excavation site in the Mines of Torar that found Ancient Ruins of Titans.
Preperations for the Ritual (Scene) (Part of the Hatching Ritual (Plot)) Wallaricus the Wise brings Sundawn to Sturmklau in an Effort to hatch the Dragon Eggs situated in Sturmklau.
id: main-map
image: [[Map of the Basin.png]]
height: 500px
lat: 50
long: 50
minZoom: 1
maxZoom: 5
defaultZoom: 1
unit: days
Coming into contact with followers of the Shaddowhammer the party gets hunted for the Artifact. As the Players search for the lost Princess Jaloren they can find the Forge of Chaos.
The player investigate The Shaddowhammer that have taken over the Temple of the Watcher and have started a ritual to open a Gate to the Abyss, to claim the Tear of the Archdevil.
The Shaddowhammer hast been gathering Energy from the fallen soldiers in The Basin to fuel the Ritual. Players can gather aditional energy by visiting the Nosem.
The player dip their toes into the border of the afterlife and investigate the Nosem, a strange Folk of Atral being, that guide deceased souls through their unfulfilled ambitions.
Comments
We'd love to hear how you've used this content in your own campaigns! Share your anecdotes and examples in the comments below to inspire and help other readers imagine the possibilities. Your input can also help us refine and improve the note structure for future adventure modules.